Very preliminary and extremely rough sketch of what Tarkir could look like. It took 30 minutes in Paint because I am highly incompetent when it comes to visual stuff. Someone willing to take over and make something with actual editable layers? The world deserves better than this.

I messed up, it’s Qal Sisma, not Kal Sisma. Geesh…

mtg-realm:

Magic: the Gathering - Khans of Tarkir ArtConcept art for the Sultai Clan along with some card art from the Khans of Tarkir world-building panel at PAX Prime.Sultai Warriors• Concept - Illustrated by Tyler Jacobson• Card Art - illustrated by Yohann SchepaczSultai Nagas• Concept - Illustrated by Richard Whitters & Wayne Reynolds• Card Art - illustrated by YW TangSultai Zombies• Concept - Illustrated by Wayne Reynolds• Card Art - illustrated by Volkan BagaSultai Necromancers• Concept - Illustrated by Wayne Reynolds• Card Art - illustrated by Svetlin VelinovSultai Rakshasas• Concept - Illustrated by Daarken• Card Art - illustrated by Nils Hamm

Come join us my pretties, one way or another. We don’t have stairs in our mansions and temples, but ramps. It slithers up easier. We are not confined to societal ideas of how big steps should be. Walk slow or fast, with small or large steps. Everyone has a place among us. We will be waiting, pretties. mtg-realm:

Magic: the Gathering - Khans of Tarkir ArtConcept art for the Sultai Clan along with some card art from the Khans of Tarkir world-building panel at PAX Prime.Sultai Warriors• Concept - Illustrated by Tyler Jacobson• Card Art - illustrated by Yohann SchepaczSultai Nagas• Concept - Illustrated by Richard Whitters & Wayne Reynolds• Card Art - illustrated by YW TangSultai Zombies• Concept - Illustrated by Wayne Reynolds• Card Art - illustrated by Volkan BagaSultai Necromancers• Concept - Illustrated by Wayne Reynolds• Card Art - illustrated by Svetlin VelinovSultai Rakshasas• Concept - Illustrated by Daarken• Card Art - illustrated by Nils Hamm

Come join us my pretties, one way or another. We don’t have stairs in our mansions and temples, but ramps. It slithers up easier. We are not confined to societal ideas of how big steps should be. Walk slow or fast, with small or large steps. Everyone has a place among us. We will be waiting, pretties. mtg-realm:

Magic: the Gathering - Khans of Tarkir ArtConcept art for the Sultai Clan along with some card art from the Khans of Tarkir world-building panel at PAX Prime.Sultai Warriors• Concept - Illustrated by Tyler Jacobson• Card Art - illustrated by Yohann SchepaczSultai Nagas• Concept - Illustrated by Richard Whitters & Wayne Reynolds• Card Art - illustrated by YW TangSultai Zombies• Concept - Illustrated by Wayne Reynolds• Card Art - illustrated by Volkan BagaSultai Necromancers• Concept - Illustrated by Wayne Reynolds• Card Art - illustrated by Svetlin VelinovSultai Rakshasas• Concept - Illustrated by Daarken• Card Art - illustrated by Nils Hamm

Come join us my pretties, one way or another. We don’t have stairs in our mansions and temples, but ramps. It slithers up easier. We are not confined to societal ideas of how big steps should be. Walk slow or fast, with small or large steps. Everyone has a place among us. We will be waiting, pretties. mtg-realm:

Magic: the Gathering - Khans of Tarkir ArtConcept art for the Sultai Clan along with some card art from the Khans of Tarkir world-building panel at PAX Prime.Sultai Warriors• Concept - Illustrated by Tyler Jacobson• Card Art - illustrated by Yohann SchepaczSultai Nagas• Concept - Illustrated by Richard Whitters & Wayne Reynolds• Card Art - illustrated by YW TangSultai Zombies• Concept - Illustrated by Wayne Reynolds• Card Art - illustrated by Volkan BagaSultai Necromancers• Concept - Illustrated by Wayne Reynolds• Card Art - illustrated by Svetlin VelinovSultai Rakshasas• Concept - Illustrated by Daarken• Card Art - illustrated by Nils Hamm

Come join us my pretties, one way or another. We don’t have stairs in our mansions and temples, but ramps. It slithers up easier. We are not confined to societal ideas of how big steps should be. Walk slow or fast, with small or large steps. Everyone has a place among us. We will be waiting, pretties. mtg-realm:

Magic: the Gathering - Khans of Tarkir ArtConcept art for the Sultai Clan along with some card art from the Khans of Tarkir world-building panel at PAX Prime.Sultai Warriors• Concept - Illustrated by Tyler Jacobson• Card Art - illustrated by Yohann SchepaczSultai Nagas• Concept - Illustrated by Richard Whitters & Wayne Reynolds• Card Art - illustrated by YW TangSultai Zombies• Concept - Illustrated by Wayne Reynolds• Card Art - illustrated by Volkan BagaSultai Necromancers• Concept - Illustrated by Wayne Reynolds• Card Art - illustrated by Svetlin VelinovSultai Rakshasas• Concept - Illustrated by Daarken• Card Art - illustrated by Nils Hamm

Come join us my pretties, one way or another. We don’t have stairs in our mansions and temples, but ramps. It slithers up easier. We are not confined to societal ideas of how big steps should be. Walk slow or fast, with small or large steps. Everyone has a place among us. We will be waiting, pretties. mtg-realm:

Magic: the Gathering - Khans of Tarkir ArtConcept art for the Sultai Clan along with some card art from the Khans of Tarkir world-building panel at PAX Prime.Sultai Warriors• Concept - Illustrated by Tyler Jacobson• Card Art - illustrated by Yohann SchepaczSultai Nagas• Concept - Illustrated by Richard Whitters & Wayne Reynolds• Card Art - illustrated by YW TangSultai Zombies• Concept - Illustrated by Wayne Reynolds• Card Art - illustrated by Volkan BagaSultai Necromancers• Concept - Illustrated by Wayne Reynolds• Card Art - illustrated by Svetlin VelinovSultai Rakshasas• Concept - Illustrated by Daarken• Card Art - illustrated by Nils Hamm

Come join us my pretties, one way or another. We don’t have stairs in our mansions and temples, but ramps. It slithers up easier. We are not confined to societal ideas of how big steps should be. Walk slow or fast, with small or large steps. Everyone has a place among us. We will be waiting, pretties.

mtg-realm:

Magic: the Gathering - Khans of Tarkir Art

Concept art for the Sultai Clan along with some card art from the Khans of Tarkir world-building panel at PAX Prime.

Sultai Warriors
• Concept - Illustrated by Tyler Jacobson
• Card Art - illustrated by Yohann Schepacz

Sultai Nagas
• Concept - Illustrated by Richard Whitters & Wayne Reynolds
• Card Art - illustrated by YW Tang

Sultai Zombies
• Concept - Illustrated by Wayne Reynolds
• Card Art - illustrated by Volkan Baga

Sultai Necromancers
• Concept - Illustrated by Wayne Reynolds
• Card Art - illustrated by Svetlin Velinov

Sultai Rakshasas
• Concept - Illustrated by Daarken
• Card Art - illustrated by Nils Hamm

Come join us my pretties, one way or another. We don’t have stairs in our mansions and temples, but ramps. It slithers up easier. We are not confined to societal ideas of how big steps should be. Walk slow or fast, with small or large steps. Everyone has a place among us. We will be waiting, pretties.

There might be typos or errors. But it’s 95% correct methinks.

Some were born to fight,
some were born to rule.
I was never born at all

I return home,
spirit torn between two dragons,
one a tyrant, one a ghost.

On my world of Tarkir the dragons have been driven to extinction by the five warrior clans.

The fierceful Mardu have conquered the wastes.
My former clan of swift horses and swifter tempers.

The monks of the Jeskai clan are masters of the mystic arts.
Cunning, controlled and disciplined.

The fierce Temur have come to dominate the icy frontiers.
Savage opponents with ferocious hearts.

The Sultai and their undead servants rule a decadent empire.
Ruthless serpents protecting stolen treasures.

And the Abzan have become unstoppable desert warriors.
Enduring, loyal, surprisingly hard to kill.

This is the world that drew me back, a world that needs you.
Torn by battle, trampled by clashing hordes, ruled by khans.

Worldbuilding Panel stuff: Sorin Markov is on Tarkir (and has a card!). Ugin is dead. Actually dead. Nicol Bolas killed Ugin on Tarkir thousands of years ago.

Second set of the block (‘Dewey’) is named Fate Reforged.

Cardspoilers undoubtedly soon somewhere on your dashboard soon.

QuestionWill the Worldbuilding Panel be available on Twitch (or YouTube) after it actually airs? (In case you can't tell from the nature of the question, I don't know how Twitch works.) Answer

dougbeyermtg:

I’m told the panel is airing ON THE PAX2 (EDIT: pax2, not pax) TWITCH CHANNEL, not the usual Magic Twitch channel, so if that’s right, you’ll be going here:

http://www.twitch.tv/pax2

(as opposed to Magic’s Twitch channel, http://www.twitch.tv/magic)

So at 1:30 PM Pacific time (4:30 Eastern, other times at other places), tune in. Watch us REVEAL THINGS. Flavor, worldbuilding, storyline, revelations, yes!

THOSE OF YOU AT PAX SHOULD BE COMING TO THE PANEL, THOUGH. I want to see your glowing faces! Even if you are still recovering from the Magic party last night!

Hedgehog Theater in the Grand Hyatt, 1:30 PM. Come early.

Anyway, I won’t be checking the stream, because that would be weird, because I’ll actually be talking on the panel. But if there’s some issue with these instructions, please help your fellow Magic fan by posting in the comments.

The panel will be posted later on YouTube, probably after about a week! YAY VIEWING THINGS

It’s almost happening! I’m all set up to record the panel too. Because I am going to watch it again after it is finished. Don’t want to wait until it’s up on youtube.

innistradi-dominus:

Nine more pieces of art from Khans of Tarkir!

image

A Jeskai djinn, it’s for sure. I’m not sure if those are floating scrolls, but they do look like floating scrolls. Again, proof of a common motif for Jeskai djinn.

image

Look, the Abzan! We have an Ainak, a female soldier, and an orc. All three…

Ah yeah, more new art! Pretty sure the Rakshasa one is from the Sultai though.

Oh come on! We’ve barely started and are already way ahead. So head over to planeswalkerpoints.com and pick your clan! We over at the Sultai Brood got Rakshasa and Naga so are destined to win anyway, but at least try to give us some resistance. Hail Sidisi!


So since today you could pick your clan and these numbers are very likely to change a lot in the coming weeks. I’m not even sure how you can already acquire Clan Points.

Sweet sweet legendary land cycle from Champions of Kamigawa. I love to include these in commander decks whenever appropiate.

socialmtg:

We’ve got out clan champions’ art in! In this order: Temur, Abzan, Jeskai, Mardu, and Sultai.

Sweet art! socialmtg:

We’ve got out clan champions’ art in! In this order: Temur, Abzan, Jeskai, Mardu, and Sultai.

Sweet art! socialmtg:

We’ve got out clan champions’ art in! In this order: Temur, Abzan, Jeskai, Mardu, and Sultai.

Sweet art! socialmtg:

We’ve got out clan champions’ art in! In this order: Temur, Abzan, Jeskai, Mardu, and Sultai.

Sweet art! socialmtg:

We’ve got out clan champions’ art in! In this order: Temur, Abzan, Jeskai, Mardu, and Sultai.

Sweet art!

socialmtg:

We’ve got out clan champions’ art in! In this order: Temur, Abzan, Jeskai, Mardu, and Sultai.

Sweet art!

A friend of mine made this for me. He’s pretty good with leatherworking. The other day I wondered out loud if he could make such a container. Glory and behold, he gave this to me. It’s to protect my playmat when traveling as the edges are already showing wear. The container is pretty sturdy and completely awesome. Thinking about burning in the Simic logo at the top one way or another. A friend of mine made this for me. He’s pretty good with leatherworking. The other day I wondered out loud if he could make such a container. Glory and behold, he gave this to me. It’s to protect my playmat when traveling as the edges are already showing wear. The container is pretty sturdy and completely awesome. Thinking about burning in the Simic logo at the top one way or another.

A friend of mine made this for me. He’s pretty good with leatherworking. The other day I wondered out loud if he could make such a container. Glory and behold, he gave this to me. It’s to protect my playmat when traveling as the edges are already showing wear. The container is pretty sturdy and completely awesome. Thinking about burning in the Simic logo at the top one way or another.

I have a confession: I love lands. It just might be my favourite card type.

For some reason, I find the new lands in a set among the top of the most enjoyable things of that set. Shocklands? Check. Scrylands? Awesome! For M15 I was very excited for the reprint of the enemy painlands. Now I am incredibly excited for the wedgelands. Shards of Alara brought us the glorious shardlands years ago. Soon we will have a complete cycle of ten.

garruk-apex-predator:

garrukapexpredator:

i feel like any magic blog that is followed by me gets terrified when they see the message.

ask
hopelessly-vorthosian
, he knows all about it

She. ;) But soon I have Ajani to protect me!

Also, sorry for the silence dear followers. I’ve been busy with preparing for GP Utrecht, going there and recovering from it. It was fun, but a weekend with so many people leaves me drained.

I’m not one to speculate about stuff from oncoming sets, but this just grabbed my attention.

MaRo just said “There are many cool things we can do with double-faced cards.”

He previously replied with just a smiley to the question “I don’t see how you would use double faced cards without bringing transform back… You said there were a lot of design space left, but I just don’t see it. How could a DFC work if it doesn’t transform?" (I left that one in my RSS feed because it’s so…. foreboding)

Now, we know Morph is coming back in Khans of Tarkir. We know MaRo likes to hint to stuff without actually saying it. He mentioned how R&D sometimes goes “YOU SAID THAT? O_o”.

Could Khans of Tarkir (either the set or the block) introduce double faced cards with morph? I’m unsure if the rules allow it. However, I have a strange feeling about this. It’s wild speculation though, so take it with a pile of salt.

EDIT. After thinking and reading about it a bit more, I think it’s unlikely. I got a bit carried away. But I’ll leave this up all the same though. Just, you know, in case?

theartofmtg:

MULTIVERSE | Iquatana
From Savor the Flavor: The Planes of Planechase:

Iquatana is a world whose atmosphere is almost pure æther. The æther has a strange effect on the ecosystem here; creatures tend to warp and vacillate, turning into other organisms. The world’s land is an expanse of chimneys and sinkholes that vent the plasma-like æther, supporting vapor currents ridden by the dreamlike, fickle-formed creatures.


I’ll always reblog stuff like this. Hopefully we’ll visit this plane one day. Seems awesome! theartofmtg:

MULTIVERSE | Iquatana
From Savor the Flavor: The Planes of Planechase:

Iquatana is a world whose atmosphere is almost pure æther. The æther has a strange effect on the ecosystem here; creatures tend to warp and vacillate, turning into other organisms. The world’s land is an expanse of chimneys and sinkholes that vent the plasma-like æther, supporting vapor currents ridden by the dreamlike, fickle-formed creatures.


I’ll always reblog stuff like this. Hopefully we’ll visit this plane one day. Seems awesome! theartofmtg:

MULTIVERSE | Iquatana
From Savor the Flavor: The Planes of Planechase:

Iquatana is a world whose atmosphere is almost pure æther. The æther has a strange effect on the ecosystem here; creatures tend to warp and vacillate, turning into other organisms. The world’s land is an expanse of chimneys and sinkholes that vent the plasma-like æther, supporting vapor currents ridden by the dreamlike, fickle-formed creatures.


I’ll always reblog stuff like this. Hopefully we’ll visit this plane one day. Seems awesome!

theartofmtg:

MULTIVERSE | Iquatana

From Savor the Flavor: The Planes of Planechase:

Iquatana is a world whose atmosphere is almost pure æther. The æther has a strange effect on the ecosystem here; creatures tend to warp and vacillate, turning into other organisms. The world’s land is an expanse of chimneys and sinkholes that vent the plasma-like æther, supporting vapor currents ridden by the dreamlike, fickle-formed creatures.

I’ll always reblog stuff like this. Hopefully we’ll visit this plane one day. Seems awesome!

theartofmtg:

Kharasha Foothills || Trevor Claxton

Wait, wait, wait. This was totally in the SDCC video during the Khans of Tarkir segment. I am looking at it right now. ~19:30.

theartofmtg:

Kharasha Foothills || Trevor Claxton

Wait, wait, wait. This was totally in the SDCC video during the Khans of Tarkir segment. I am looking at it right now. ~19:30.